package com.yusys.jin.blog.entity;

public class GameRole extends BaseEntity {
    /**
     *
     */
    private static final long serialVersionUID = 1L;
    private int roleId;
    private int uid;//所属用户id

    private String roleName;//角色名
    private String career;//职业
    private Integer level;//等级
    private String sex;//性别
    private String camp;//阵营
    private String roleBirthday;//创建时间
    private String guild;//工会
    private String levelInGuild;//会阶
    private String rem;//备注
    private String serverArea; //大区
    private String serverName;//服务器
    private String serverCD;    //服务器编号
    private String State;//状态 0使用中  1删除   2被修改

    public String getServerCD() {
        return serverCD;
    }

    public void setServerCD(String serverCD) {
        this.serverCD = serverCD;
    }

    public String getServerArea() {
        return serverArea;
    }

    public void setServerArea(String serverArea) {
        this.serverArea = serverArea;
    }

    public String getServerName() {
        return serverName;
    }

    public void setServerName(String serverName) {
        this.serverName = serverName;
    }


    public int getRoleId() {
        return roleId;
    }

    public int getUid() {
        return uid;
    }

    public void setUid(int uid) {
        this.uid = uid;
    }

    public String getRoleName() {
        return roleName;
    }

    public void setRoleName(String roleName) {
        this.roleName = roleName;
    }

    public String getCareer() {
        return career;
    }

    public void setCareer(String career) {
        this.career = career;
    }

    public Integer getLevel() {
        return level;
    }

    public void setLevel(Integer level) {
        this.level = level;
    }

    public String getSex() {
        return sex;
    }

    public void setSex(String sex) {
        this.sex = sex;
    }

    public String getCamp() {
        return camp;
    }

    public void setCamp(String camp) {
        this.camp = camp;
    }

    public String getRoleBirthday() {
        return roleBirthday;
    }

    public void setRoleBirthday(String roleBirthday) {
        this.roleBirthday = roleBirthday;
    }

    public String getGuild() {
        return guild;
    }

    public void setGuild(String guild) {
        this.guild = guild;
    }

    public String getLevelInGuild() {
        return levelInGuild;
    }

    public void setLevelInGuild(String levelInGuild) {
        this.levelInGuild = levelInGuild;
    }

    public String getRem() {
        return rem;
    }

    public void setRem(String rem) {
        this.rem = rem;
    }

    public String getState() {
        return State;
    }

    public void setState(String state) {
        State = state;
    }

    @Override
    public String toString() {
        return "GameRole [roleId=" + roleId + ", uid=" + uid + ", roleName=" + roleName + ", career=" + career
                + ", level=" + level + ", sex=" + sex + ", camp=" + camp + ", roleBirthday=" + roleBirthday
                + ", guild=" + guild + ", levelInGuild=" + levelInGuild + ", rem=" + rem + ", serverArea="
                + serverArea + ", serverName=" + serverName + ", serverCD=" + serverCD + ", State=" + State + "]";
    }


}
